Skills

Skill Master rates, pity, and which finisher to keep

Use the free tutorial roll first, then read the 0.5% Mythical rate, the 50 and 500 pity counts, and the skills that quests actually name.

Skill Master rates, pity, and which finisher to keep

Use the free tutorial roll first, then read the 0.5% Mythical rate, the 50 and 500 pity counts, and the skills that quests actually name.

The Skill Master stands on Starter Island. The tutorial roll is free. Later rolls cost Coins, and the price rises until a timer resets it. One first-day roll was 30,000 Coins. A later panel showed 920,000 Coins or 9 Robux for one roll and 9,425,000 Coins or 99 Robux for ten. Do not treat 920,000 as the price on a new account.

Rates read from one client

Rarity Chance per spin
Common 50%
Uncommon 30%
Rare 14%
Legendary 5.5%
Mythical 0.5%

The panel also lists Epic, but this rate line has no Epic percentage and already sums to 100%. No Epic skill has a published card. Every 50 spins guarantees a Legendary skill. Every 500 spins guarantees a Mythical skill. The three documented Mythical roll skills are also listed at 0.5% each. The probability calculator uses 0.5% as a default you can change. It does not model the 500-spin pity.

Code 1MVISITS is reported to give five skills. One write-up says they are random. Another names Perfect True Fishing Art, Rod Gate-Open, Grandma Crawls Into Bed, Burn the Boats, and Steady as an Old Dog. Only some of those names are on the card list. Treat the reward as five skills until you see what you received.

What is actually on the cards

Twenty skills have cooldown and multiplier lines. Notable gaps:

  • A video counted about 36 skills and six Legendary skills. Heaven-Lifting Hook (250% on the next skill) and Supreme Ultimate Technique (129x) are the extra Legendary names that were readable. Three more attacks were quoted at 120x, 120x, and 125x with garbled names, so they are not listed.
  • Taiji Hooking Art V2 is a quest skill at 160x over 32 hits and 41.5 seconds. Another clip called a 193x skill the strongest. Both claims stay on the record.
  • Friend-Farewell Hook is a Mythical name without numbers.
  • Taiji Hooking Art, the V1 roll, is required for the V2 quest and is not in the 20-card damage table.

What to equip

You need one skill that can land the finishing blow. One Hook Supreme (135x, 18 seconds, Legendary) is the documented Legendary with a full card, and Azure Dragon Soul asks for 100 finishes with it. Unity Of Heaven And Man has the highest multiplier on the 20-card list at 155x, with a 48.25 second cooldown. A short cooldown matters more than the multiplier while you are still missing the white-line timing.

Slots: Z, X, C, and V. Late rods show four slots, three locked until rod levels 8, 16, and 20. When you change rods, detach the book first. The official description requires that step.

The in-game group name uses "Arts", for example Eighteen Fish Slaying Hook Arts. White Tiger Soul buffs that group and I Ching Twelve Hook Arts. No documented skill is assigned to the I Ching group yet.

FAQ

Frequently Asked Questions

Which Fishing Master is this wiki for?

The Roblox experience by Fishing Master Community, Place ID 99925503388128, universe 10039889230. Codes and quests for the mobile game, Fishing Master Kitty, or the older console games do not apply here.

Where do I redeem a code?

Open Settings with the gear on the left. Use the Code Redemption box labeled Enter code here, then press Redeem. The group rod skin is not redeemed in that box.

Why did my clicks stop damaging the fish?

Footage shows a white line on the health bar that only a skill can finish. Equip a skill and fire it near that line. A full fatigue meter also ends the fight.

What should I not sell?

Lock Legendary fish from Desert Island onward, the three named Snow Island fish for Volcanic Island, and the three heavy Volcanic fish for Fossil Island. Lock them in the satchel before you sell.